Thursday, May 10, 2007

Wii Blaster - don't call it a light gun


Of late a particular pet peeve of mine relating to the Wii has been increasingly exacerbated. Several games in the offing are shooters for which many are touting the need for the "light gun" attachment. What all seem to forget in this regard is that the Wiimote is a relative, and not absolute, pointer. However, the compelling feature of light gun games is that the interface behaves exactly as one would expect of a gun - you hit what the object at which you are aiming. The game, the skill it tests, is your ability to point accurately, is that of aiming with an actual gun.

The Wii remote is not capable of performing this feat. The best you can achieve is an onscreen reticule which is moved relative to the movements you make with the Wiimote. On SOME setups the 1:1 performance is better than others. Usually the smaller screen the better. But it still isn't completely right, and it certainly is not a universally achievable effect.

Any gun like attachment to the Wii remote is only going to make these glaring innacuracies apparent. Forget a gun "shell" and give us an actual light gun.

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